java
A continuación, se muestra un ejemplo de cómo reproducir un archivo de audio que está disponible como recurso local sin procesar (guardado en el directorio
res/raw/
de tu app): JAVAXamarin
Any raw assets you want to be deployed with your application can be placed in
this directory (and child directories) and given a Build Action of "AndroidAsset".
These files will be deployed with your package and will be accessible using Android's
AssetManager, like this:
public class ReadAsset : Activity
{
protected override void OnCreate (Bundle bundle)
{
base.OnCreate (bundle);
InputStream input = Assets.Open ("my_asset.txt");
}
}
Additionally, some Android functions will automatically load asset files:
Typeface tf = Typeface.CreateFromAsset (Context.Assets, "fonts/samplefont.ttf");
public void ReproducirSonido(string sonido)
{
var player = new MediaPlayer();
var fd = global::Android.App.Application.Context.Assets.OpenFd(sonido);
player.Prepared += (s, e) =>
{
player.Start();
};
player.SetDataSource(fd.FileDescriptor, fd.StartOffset, fd.Length);
player.Prepare();
}
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